Hi, all!!
I have doubts about fluid API.
If I want to make the density of my fluid apear like my mesh( maybe a running horse or others ), how can I do that?
I mean I want make a piece of cloud that looks like my model witch is rigged and keyed.
Maybe write some plug-ins to make it work?? Is there any an arithmetic to make a fluid look like clouds?
If you have any papers that refer to this, plz tell me or email it to me. OK? Thank you very much!!
My email : twtypsj@gmail.com