Hi, I'm fairly new to shake, and trying to learn how to write macros.
In this example I'd like to write a macro which I can plug a file-in node into, and it reads the pixels of it and uses an NGLrender node to draw random polygons on only the light areas.
I can get NGLRender to draw random polygons ok (i have some experience with opengl in c++) , but how do I read those pixels?
And, on a more general note, where's a good reference/tutorial for writing macros? Surely there must be one...
Thanks in advance!