Hey all,
This is my first post.
I am working on an art test at the moment and my task is to model a leg from hip to ankle.
I am looking for some critiques regarding my topology and anatomy.
This was modeled in Maya 2008 and I will be taking the model into ZBrush once I am sure I've covered any problem areas that can be fixed on my mesh.
Any help would be greatly appreciated
Some Pics.
Front
Back
Side(Outer)
Side(Inner)
SubDiv
Thanks in advance