I'm making an animation of a lizard. I made the rigging and skinning and everything looks ok but when I began to animate the lizard I noticed that a vertex wasn't moving as expected. I check everything, the component editor for weight problems, also repaint the vertex weight influence but nothing seems to be wrong. Can someone help me?? Thanks.
-- keoki83
I have this image so you can see that the vertex are alike in influence and yet I have the problem.
http://allyoucanupload.webshots.com/v/2004437384589307295