So I'm trying to setup image planes without using camera projections. I have a simple poly plane that I've assigned a lambert shader and mapped a file to the color. The image shows up in the preview, but I can't see it in any of my orthographic or perspective views. I know something isn't turned on so I can see the texture in my viewports. What am I missing??
Thanks!
-maya newbie
**Nevermind as soon as I posted this I figured it out.