With Maya 7, Mental Ray's imf_disp does not connect to a rendering image, so we can't watch it fill in.
From the 3.4.0.299 release notes:
On Windows platforms, a new option has been added to improve simultaneous usage with certain monitoring software like firewalls. Note that this change requires to link library versions of mental ray on Windows platforms against the ws2_32.lib library, even if the new option is not used.
If enabled using the new API call mi_msg_pipe_mode_enabled(miTRUE), then the following changes apply: Windows pipes are used instead of so-called loopback sockets for local internal communication of mental ray; interactive display with imf_disp during rendering is disabled; and,
talk'' connections to mental ray for additional interactive display during rendering is also disabled. This avoids certain false alarms of monitoring software about potential security risks. Note, however, that this change does not alter the behavior when using network rendering (where socket communication is still required) and batch mode rendering using stand-alone versions of mental ray.
I assume that it is enabled since we can't do the "interactive display".
Does anyone know how to disable this 'feature'?
API call?
I've tried searching for mi_msg_pipe_mode_enabled, but have found precious little by way of info.
Sam