Hi,
I have an .obj file (10 MB) with an accompanying .mtl (for the materials) and several .jpg files for file textures. When I try to import this into maya with the standard (comes with maya) obj-importer this happens: I get many error-messages like these:
// Error: line 1: No object matches name: TEMPORARY_IMPORT_NAMESPACE_pslyon01:TEMPORARY_IMPORT_NAMESPACE_pslyon01:mat_1F.fileTextureName //
// Error: line 1: No object matches name: TEMPORARY_IMPORT_NAMESPACE_pslyon01:TEMPORARY_IMPORT_NAMESPACE_pslyon01:mat_1P2D.offset //
Ok, so I try to find out if my files have error or if there is something wrong with the maya .obj importer. To me it seems like there is something wrong with the obj importer. Because: I make a simple poly plane in maya. Then a lambert with color mapped to a .jpg file texture. Then I try to export this out of maya. Seems to work good, I get an .obj and a .mpl. Then I try to import these into maya again, with the standard plugin .. And it does not work. I do not get the TEMPORARY... errormessages mentioned above, but I get the plane without any file texture. It has a lambert with black color.
So, is the maya .obj importer no good? How do I import .obj files with file textures into Maya?