Alright, I thought this would be a rather simple task, but Maya seems to be eluding me. Basically, I just want to import an fbx file into my Maya scene, and prefix each node with a given prefix. I've tried it in script and in Maya's native File -> Import options, but I can't seem to get the result I'd like. So, how can I import an fbx file, and have every node in the scene prefixed with "fbx_"?
So, there seems to be a discrepancy with Maya... I can import mb files and it'll add the prefix as expected, but it doesn't behave the same way when importing .fbx files. Any ideas on why, or how to circumvent this issue?