I have a problem when I try to
import polys into soft3D ..the UV mapping is not there...say if I did
the uv mapping in Maya or deeppaint3d....although deeppaint3d says
that you could achieve that with the obj/mtl file format it doesn't
work on my soft3.8..what is mtl anyway?I've tried obj and as someone
suggested elsewhare in a post movetools from maya....but move export
does not allow me to turn on texture info.....I triangulated the poly
no worky...global or local texture..didn't seem to work as well..
any suggestions?