Hello, thanks for reading. When I test my rig, regions that are represented as totally black in the skinweight editor - so one would think that there are no detectable infuences at workthere - are STiLL infuenced. I have to manually post-tweak those regions, remembering the areas to edit, painting over and over on areas that Maya already renders black. (Yet still recognizes detectable influences in these regions.) I never experienced this in prior versions - im using Maya 7 - so I think there might be some new Grayscale-Intensity tweaker, or what not? Please help, painting over blacks is rather tiresome.
use componentEditorWindow instead