So I know how to combine a bump map and a normal map, but I've noticed that when you have that network in your material (normal map's bump node connected outNormal-->normalCamera into the bumpy bump node) and export the model as an fbx, it does not include both the normal and the bump map. Or, at least, I can't get it to. How do you bake a combined normal and bump map into just one bump node (which I'm assuming would be a tangent space normal normal map node)?
Thanks!