Hello again,
I have this poblem to solve:
I have a huge amount of instances to deal with ( far over thousand)
How can I select them by only by picking the source, and then the script makes a list of all existing instances ( if possible). The problem is not the picking.
By the way how can i make additional instances of the same sourceobject that share the same copyoperator like the allready existing instances, because I have the impression, that if I make additional instances they have an indepentent copyoperator, not like the instances created with one multiple instance operation.
How can I check by scripting, if an object allready has an TextureProjection.
My goal is to select the source, apply an textureprojection, and then copy this textureprojection to all it's instances. I allready found a way to copy the projection from the sourceobject to the instances, but I have to select the instances manualy, but I would like to enhance the workflow.
Thanks in advance
Sanostol
PS: Scriping in XSI is really very impressive, even if you're at the beginning.