Hello,
I am doing a scene with particle emitters. To make the 36 separate emitters I need, I made one emitter, styled, and animated it, and then I instanced it to create the other 35 emitters.
In the workspace, I can see all the emitters working identically(there is an outline of bubbles flowing from each emitter). However, when I render only the initial emitter is visible. Also it appears to be more opaque as if all 36 emitters were stacked on top of one another. I don't get it.
Any ideas on how to make this work or how to do it better?
Thanks,
David