I try to make a tool for mesh UV infomation.
It works as getting mesh's UV coord info and set that to another mesh.
To do that, I have to use MFnMesh.getUVs, .... and so on.
Within "GET" works, I don't have to think about "undo/redo",
But, in "SET" works, I have to concern about "undo/redo".
In this forum, I've searched about that issue, the conclusion is to create a plugin, right?
But, I hope to do that, just like a mel. (Like In mel, undoInfo -openChunk / -closeChunk)