I have created a poly fish model and have an underlying joint skeleton which has been smooth binded to the skin, i have created a cv curve on which my fish will follow.
Now this is where i have had problems, if i attach it to the motion path without the aid of a constraint the model just flips and rotates randomly, so im guessing a constraint is the correct way on which to attach it to the path, i also would like to use a flow path so that my fish turns corners smoothly saving the effort of keyframing every joint but i cannot get the path to work with my constraint on it, it simply does not do anything when i try to assign it