Hi guys,
Just started with learning to rig a character etc. and I've modelled my character and got a rig put in there which all looks fine...
My question is that in all the various research I've done on this so far, when I've finished positioning the joints inside of the mesh and I come to put controls on various joints as I'm doing now, it's good practice to freeze transformations on the joints to zero them out so that they can be returned to 'Rest' position easily among other reasons.
So I'm looking at my joints and I cannot seem to Freeze Transformations or anything to zero them out. Anyone know why? Perhaps I'm just not doing it correctly but it seems to me from what I've read and looking at a couple of video tutorials, that that is the correct way to go. Here's a screenie of what I'm talking about...
Can anyone give me a way to freeze/zero my joints out?
(larger version of the image)
http://img32.imageshack.us/img32/3172/jointsnotfreezging.jpg
