Hello maya users,
Does anyone here know if its possible to Key (animate) individual Poly face visibility (ONE POLYGON face
at a time on 1 whole polygonal object--for example making a nose vanish
poly by poly on a polygon head). I want to animate a series of polygon
faces disappearing. I can't separate the faces and key as individual poly objects because then the smooth will look segmented.
If that can not be done is it possible to key/animate individual poly face deletion. Even though I would rather key individual poly face visibility, keying the face deletion may work as well.
If anyone has done this or knows how to key individual poly face visibility please let me know how (or where to find the attribute) and what version of maya you are running.
Thanks!