ive been looking through the XSI documentation but im still not sure if what i want to do is possible, it's should be quite simple, here goes:
a: store an objects f-curve values for the keyframes which come before and after the current keyframe, into some temp buffer.
b: set these keyframes (the ones either side of the current keyframe) to be the same as the current keyframe.
c: when the animation moves onto the next keyframe, the values from the buffer are used to set them back to their original value.
d: repeat a-c.
what im basically trying to do is fool the camera into thinking that it hasn't moved, so that it doesn't render motion blur which would come from a fast moving camera/
this would obviously be a very tedious task to do manually, as it means you have to render a frame, then go back into the UI, change the camera f-curve accordingly, then render the next frame. if you have 100+ frames, its' not a nice thing! (it took me over an hour for a 60 frame animation!!)
if anyone could shed any light on how to do this with a script i would be eternally gratefull.