Last I heard, Maya doesn't have the ability to kill a script that runs into an infinite loop without forcing Maya to quit. Anybody know if there is one or if it is planned for a future upgrade?
I am coding something and have found one rare case where it gets into an infinite loop. However it is extremely hard to track down because every time it happens I have to force Maya to quit and then open it and recreate the circumstances. So it takes about five minutes each time. Just a thought on that one.