Hello 3DS Max users. I'm modeling a light bulb, complete with glowing filament that can be seen inside the glass bulb. I've modeled the bulb and the filament, set the filament to Object Channel 1, and set a Glow effect to be used on objects in Object Channel 1. The glow effect doesn't render through the glass. It only renders if the filament is placed outside the bulb. Any input on how to make an object glow through glass?