I am having problems with a spotlight shining though a solid object. Instead of the light just going though the windows it passes though the entire wall-object.
-I am using maya 7 Tested with exactly the same result in: Mental Ray and Maya software.
-Also I create an additional block in front of the light to test if it would block out everything but I have the same result.
-I also add a new shader to the block just in case it was a weird error with the default lambert.
It is probably a simple answer to a stupid question. So thanks for you help.
select your object, hit ctrl+a Go to rendering stats...make sure cast shadows is checked...and check out the other fields..maybe they will be usefully to..