Hey everyone, I have tried to link lights as it is outlined in the manuals but to no avail.It mentions dragging your light into the Selected models list (for inclusive) but it doesn't work as they say (pg 151 of the Materials, Textures, and Lights manual). Am I gonna have to wait for 1.5?
Hi Wiskey, It is working for me. I tried both Inclusive and Exclusive and they both seem to work. Here's a couple of things to try, that solved my problems.
When it asks to "Expand Light node", you may first have to use "Show All Nodes" from the Show menu on your Explorere window. You should now see the "+" sign next to the light icon, so you can expand it.
The light icon that you originally saw is actually just the geometry. The light "node" is really the first directory under the icon. It looks like "P" inside a diamond with the word light next to it. Expand this and you should see the directory "Associated Models".
Drag your lights to this directory, and it should work as described.
Note1: You may still see light on an object that is exclusive. However, this may be due to default light. You can delete or turn off default light if you don't want it.
Note2: If you want to turn off assocation, don't delete it from the Associated Model directory, this will delete original. Instead use the method described in the lab, which is to click the right mouse button and use "Remove from Group".
If you are still having problems, post again and I'll see if I can figure out what we are doing different.