Hi,
Does anyone know of a way to do a live sample of a pixel's RGB value from a coordinate on an image in Shake?
It spits it out for you all the time when your cursor is hovering but I can't understand why you can't just have it do that from a pre-animated
coordinate/tracker.
The Pixel Analyzer node has to bake out the results whereas I'd like to be able to have it update automatically so I can
swap out image sequences and not have to rebake.
Even if there was a simple expression function like getPixelR(x,y) where x and y are image coordinates and it spits out the
value of R (in float or quantized space-ideally both).
Any help would be greatly appreciated. Thanks.