Hello everyone!
I've created a camera move and tweaked it repeatedly to get the movement I want through my scene. Now I intend to make several render passes and composite outside maya. How can I lock down the animation curves for the camera and other moving objects in the graph editor?
I know that I can lock down the rotate, translate, scale and visibility attributes in the channel box. This grays out their manipulation handles but when I go to the graph editor, I can still move their keys around.
Is it possible to lock down animation curves in the graph editor?
Thanks