im pretty new to this online cg community stuff but dont worry youll like me. ive been working with maya and would like to share some with this internet so that the world from this internet can give me advice and or direction. moving on, this is a character for a short that i wrote, he is a poly mesh with just standard shaders and lighting for now. im still shaping out the body and fixing proportions and junk. i dont know how detailed i should get with the legs cause theres gonna be a cloth sim for is paaaaaaaants. well there it is then, take a look and please give me some feedback. i want it to be perfect. aaaaaaaaaiiiiiiiiiggggggghhht.
oh yeah, before you ask his head is hollow and empty, like a bowl.
thanks.......dennis
