Lowpoly (2)

Here's a model I'v created four months before as a employement test for one GameDev company.. she's 3 k with 1024x1024 and rendered with Pixho"s sphereLight...

enjoy (or not)

What a hotty!

g

she looks good.. personally i think she looks alittle thin in the face.. but other than that.. for low poly work.. looks cool man.

n

So... are you saying she has 3000 faces? Not sure what
the 3 K meant.

Looks great.
Any change of seeing her in some other angles? Perhaps a turnaround?

Nice one! Could you show the poly cage, so that we can fully appriciate this work of art (oh a critique too).

me definitely likes...

Like her better than Lara "@#cking" Croft

thanks all..

yes seems that the face is somewhat thin at the jaw part I'll play a bit with that..

actually she's 3012 triangles, gun is next 1500 tris.. (such were limits)

Here's some more views with wireframe..

that's a beut.

Hi Kubba, long time no see, whats new? .
BTW what company it was? I like your model very much it si very detailed and realistic. I would only recomend one thing, I am working for one company for some time and I ve realised that good phototexture is 80 percent of result. This head has about 500 polygons.....

depends what you like
actually it seems that fastets and most realistic is to scan whole head...
for the polycount - you need some basic polycount for facial expressions anyway (unless you use animated texture)

Real nice... like Ji jane

wonder if she shags desert style.