Luma Pictures has decided to release some Nuke tools to the public. The community has been, and continues to be, a great resource for all our artists. This is our way of trying to give a little something back.
The zipped download of all our Nuke tools can be found here.
http://www.luma-pictures.com/tools/nuke/
Please feel free to email gizmos@luma-pictures.com with any questions, comments, bug reports, feature requests, etc.
http://www.luma-pictures.com
Enjoy!
Here are the direct links to the Nukepedia pages.
AUTO CREATION OF MENU ITEMS FOR GIZMOS. (MENU.PY)
Just drag and drop gizmos into the right folder and they will show up in your Nuke menus. No longer will you have to create the menu items manually for each gizmo you want to install.
L_ AspectMask
Applies an aspect mask over the image. The mask should properly adjust for image resolution and pixel aspect.
L_AlphaClean
Removes stray pixels from the alpha channel of your matte
L_BlurHue
Blurs just color information on the image.
L_CameraBlur
Use this node to add camera motion blur to an element.
L_ChannelSolo
Shuffles the chosen channel into RGBA
L_CropBBox
Crops any bounding box outside of the input "width" and "height".
L_Despill
A Despill Node
L_ExponBlur
The ExponBlur blurs an image with an exponential falloff based upon an alpha.
L_Fuse
Fuse is a replacement for the merge(over) node.
L_Grain
Added functionality to Nuke's default grain node.
L_Icolor
Icolor will apply the hue information from the A input to the B input.
L_Ramp
A Shake style ramp
L_SpotRemover
Similar to MarkerRemoval
L_SwitchMatte
Grabs the alpha channel from the A input and premultiplies it to the B input.