I'm finished modeling and texturing the glass part to where I don't think I can make it any better or feel like trying, and now I'm trying to get those thingies (I think they're called filament or something) to light up. right now i've put a lambert on it and put the incandescence all the way up and turned up the glow intensity under special effects. I can't seem to get it the way I want it. It's actually going to be a light bulb character so I want to be able to tell that it has a face...any suggestions?pretty much I'd like the whole object to light up equally but as you can see some parts are brighter, or maybe that's just the reflection in the bulb. I dunno...the bulb has an MIA material...whatever that is...haha
