hi there, i'm working on a project in which initially i used a preset nebulous fluid for a space cloud effect, however it's just too static for the purposes i'm using it for, and i've thus far been unable to find a relatively simple way to take the look i had with the static fluid and basically just make it have a bit of float so that it's not entirely static.
anytime i try to change the original into dynamic grid (from constant gradient), it messes up the look of the actual fluid and doesn't seem to be what i want. ultimately i want to have a pretty much pre-emitted field of fluid that doesn't grow or change except it has some float. does anyone have any tips on how to go about this?
thanks!