Hello
I am having a problem about file path conversion from window to linux. The maya file was created on windows, but the maya of linux can't recognize the referenced file path "D:/project/scene/ball.ma" in the scene, and as well as the texture files. I have to modify something like "/D/project/scene/ball.ma" and it can recognize.
Dose anyone know how to make this conversion automatic? or have any other better idea? Thanks a lot.
Jack