Try this:
ToggleTransSort 0;
My trees now sort correctly according to hierachy 
To put it back to Maya default,
ToggleTransSort 1;
Im using 4.01
Brad.
EDITED TO ADD:
I dont use backface culling.. too slow.. instead pick the meshes you want, then type this into the script editor then MMB drag to your shelf:
$list = ls -sl
;
for( $obj in $list)
{
$str = "setAttr "" + $obj + ".doubleSided" 0";
catch(eval($str)
);
}
This turns off double sided for render stats (in render and gfx views) voila.
use in conjunction with toggleTransSort and you too can have alphas that sort 