New discovery!
I ran Maya like this:
maya gdb
My maya started up without crashing. As soon as I try to make a new scene or show the 3D viewport, the maya crashes as usual, returning the signal 11 attempting to save etc.
I can change the preference, access menus and the other menu related stuff but I can't start show the 3D viewport.
Could it be something related to the Nvidia config about drawing graphics to screen that is causing the signall 11 error?
I hope that helps. . . . even if it's just a bit.
EDIT: Actually, running maya with a non-existing maya file will make maya not crash.
However, the script editor gave these errors:
Error: Object not found.
Error: Cannot use data of type no type in a scalar operation.
Error: No object match name: strokeGlobals.wrapH
FUTHER EDIT: Upon following someone's suggestion and renaming all libGL.so files in the /usr/lib directory, Maya works on Fedora Core 6.
Not sure what critical potential errors might happen but I can still play quake 3, super tux, use Gimp, Audacity.
EVEN MORE EDIT: Upon further investigation, it appears that Maya requires libGL.so.1 to run.
Don't bother renaming the libGL.so files inside /usr/lib directory.
All you need to do to make Maya work is copy the libGL.so.1 from /usr/lib directory to your Maya lib directory and it should work.
Nice and clean