hi,
by default maya creates playblast file in .avi format on windows platform,
any idea about how to create playblast in .mov format?
any MEL code or plugin available for that,
thanks,
Vishang Shah
hi,
by default maya creates playblast file in .avi format on windows platform,
any idea about how to create playblast in .mov format?
any MEL code or plugin available for that,
thanks,
Vishang Shah
Maya creates playblasts using whichever codec you've specified in the playblast options "Compression..." button. If you have a QT encoding codec installed and you select this as your compression I guess you'll end up with a quicktime Mov... but if not, then nope... (unless you set compression to "full frames Uncompressed" and use QT Pro or Premiere to build a .MOV file but this seems a tad excessive just for a playblast)
You cant! Howvere you can set maya to open up the avis in quicktime
installing codec will not work i guess,
becoz after doing that, maya will produce .avi only with compressed by that codec,
if you come across any plugin which provides this facility just post it to me,
becoz thru pure MEL its not possible,
thanks,
hi,
I found this somewhere,
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Since we're using avid to edit our 3D animated show, we decided that it would be best to playblast directly to quicktime, using the Avid DV codec. Of course we ran into the little problem of Maya not supporting quicktime on windows. So, I sat down and wrote a Mel/TCL script that does all the converting for you. Since all the code is property of my company, I can't give it away, but I'll try to point you in the right direction.
The concept goes as follows:
Using mel, you playblast a seq of tiffs. When the playblast is done, it invokes a TCL script using the system() command (ie. system( "c:\Tcl\bin\tclsh.exe c:\makeqt.tcl" + " " + $arg1 + " " + $arg2 + " " + $arg3 + " " + $arg4 + " " + $arg5); )
This tcl script takes a number of arguments (frame in, frame out, names, sounds, etc) and using the QuickTimeTCL extesion, it generates the quicktime for you. It's is slightly slower then playblasting to an AVI, but much more stable, and definitely quicker then converting manually. Using TCL (or the sysFile() command in mel) it's also easy to copy, del and move the playblasts around (ie. if you want it automatically named and placed in a specific folder on your editing suite).
And best of all, it's all free (well, the TCL part anyway)
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but now thing is to learn TCL and to learn how to incorporate it with MEL,
ANY IDEA OR EXAMPLE HOW TO DO THAT?
This will work only for Image Sequnce
Where: http://quicktimetcl.sourceforge.net/
Description: Extension to Tcl/Tk for Windows and Macintosh that provides
bindings to Quicktime . Works with Quicktime 5.
Supported still image export formats include BMP, JFIF, JPEG,
MacPaint, PhotoShop, PNG, QuickDraw PICT, QuickTime image,
Silicon Graphics, Targa, TIFF.
Currently at version 3.1b5 . Version 3.0 is a Carbonized version.
Updated: 121212/2005
Contact: mailto:matben@privat.utfors.se
Do you have qtPro? its relally simple to do if you do.
Anywwya theres not realy any real benefit of being able to playblast directly to quicktime, because if you just want the quicktimes default look just call the avi to qt maya does not need to convert it to quicktime for than all you need si to tell windows yopu prefeer quicktime.
So just set the default program for avi files as quicktime and maya will playblast to quicktime. it wont be a qt codec but since wqindows qucktime understands most default avis its okay. Offcourse if you have qtpro then again no problem just resave the file as a qt if you need it somewhere else.