Hi everybody, I just updated my MoCon scripts with new functionality. The Maya export scripts, including the pass2nuke script now exports cameras and objects in world space even if they are in a group or rig. No longer do you have to create a linked camera using camLinker or linked locator first. It's a huge time saver. Also, the exported nodes, are now all connected in a scene node in Nuke automagically too. I added that, since I was noticing I was needing that big time.
Anyway, for a bit more info on the scripts, and to see a reel that uses MoCon all through it, go to:
http://www.3dmation.com
I look forward to continue to support Nuke.
Barry Berman
3Dmation Visual Effects