Maya to OGL

How do I get Maya data such as geometry and animation, for example, and use this with an OpenGL application, like a game. I don't think that Maya's game translators are the best aproache and I know that I perhaps can achieve it using the Maya API, but I still don't know how to start it.

Thank you

http://www.aliaswavefront.com/en/Community...es/index\_m.html

check it!

you'll probably have to go with a commerical package, try POLYTRANS at

http://www.okino.com

it will (with the the help of a plugin) load Maya files and let you convert to many formats, one of which is Open GL c++ code.

Steve
Senior Artist
http://users.tinyworld.co.uk/steven\_tubbrit/