Using RenderWare Graphics 3.6 exporter for Maya 5.0.
After reading the relavent documentation I've found how to change the asset template for a particular object in MEL (attaching it to a RenderWareNode). However I need to be able to set the export path and filename using MEL as well, does anyone know a way of doing this?
Criterion were extremely helpful in providing no help at all as apparently I am not entitled to any support when using my universities educational licence - great.