Maya6.5 on debian

Hi all!

Just got back to linux again after a few years on windows systems, and i must say im more then a little rusty. Found this link

Maya 6.0 in Debian (Install Guide)
http://www.highend2d.com/boards/showflat.php?Cat=1,6,7,8,9&Board=linuxforum&Number=189551&page=0&view=collapsed&sb=7&o=&fpart=

here on the forum that describes how to install maya6.0 on debian, however im using Maya6.5 and i was just wondering if the process is the same or if anything has changed? Im also using a nvidia card so the tutorial fits me perfectly, thanks Musashi!

Any response much appreciated

to answer myself → works like a charm

now its just time to figuere out how to get rid of this gdm window manager which i feel are sucking up way to much memory, and/or remapping some keys to get the alt+mbutton to work in maya

you can choose the loginmanager in the file “/etc/X11/default-display-manager” or you remove every GUI loginmanager and login on text and start with “startx”
but also xdm should save your memory (apt-get install xdm)

Or do you mean your WindowManager at all ? Then taste xfce, openbox or sawfish.
I use openbox, you can edit the menu on right mouse button in file /etc/X11/openbox/menu.xml, and key bindings in file /etc/X11/openbox/rc.xml

I don’t really know how remove the ALT key binding on Gnome . . .

Hope that helps a bit

greetings
knecht

here are some english HowTo’s for Debian that i wrote. Maybe it helps you get rid of the rust on linux
http://www.neoberserker.de/phpBB2/viewforum.php?f=38

got it all sorted now, thanks though for your reply. Im using fluxbox right now and im very happy with it.