Hello ALL
I am searching some way to transfer animation from Control rig in MB to Maya rig with set up driven key, influence objects and so on. I searched for mel scrips, plugins or some pipeline to do that, but I didnt find anything. I
ve find some mel scripts to transfer/bake animation but they work only for nomal joins, and when I have diferent hierarchy on both rigs the scripts give me an error. I want control rig (FBIK in Maya) to drive normar rig, but both hierarchys are diferent:
How to do that? any mel, plugin, pipeline .... I want to do major animation and facial animation in MotionBuilder , transfer this animation to Maya normal rig, and create a secondary animation with aditional controls in maya, to have good deforming with influence objects.
Please give me some way, opinion, links or whatever informations about this problem.
Thanks everyone.
Svetlozar Draganov