Is there a way to measure the surface area of an object in Maya? I know there a tools to measure distance and arcs, but what if I need to know the surface area of, e.g., an irregularly shaped coffee table? Thanks,
-J
learn calculus
It's a simple formula: compute the area of each triangle in the object (in tessellated form) and sum the results.
Export as iges import in an eingeneering app and let it calculate this.
Or make it apoly and calculate the area of each vert as said above (this is both fast and if tesselated high enough very very accurate)
If that object is a polygonal object, try this
polyEvaluate -wa;
If its not, convert it to a polygonal object!