Hi, I am having difficulties rendering a fluid effect through a mental ray thin glass preset. I have ensured that the fluid is visible in under render stats for reflections and refractions but still it will not render.
Here is an example with a glass plane in front of a cube and a fluid effect. You can see teh cube through the galss plane but not the fluid effect.
Has anybody any ideas as to what simple thing I have bound to have missed?
Many many thanks
Nick