mental ray Training Classes in Los Angeles from mental images
February 11-15, 2008
http://www.lamrug.org/td-track.html
This track is intended for Technical Directors, or Artists with a technical bent, who are OK with the command line for rendering, and editing text files.
February 11-13
Los Angeles
Shader Network Design
for TDs
Learn how to make encapsulated shader networks that look just like shaders in the application UI of your choice. This is the first step to understanding how to build up looks without having to know how to program in C. You can do this with your look development today.
Note that toward the end of this class, Shader Network Design (Phenomena), we will also introduce mental mill and how mental ray networks will guide one toward developing shaders with metaSL.
http://www.mentalimages.com/2\_4\_mentalmill/index.html
February 14-15
Los Angeles
Performance Optimization
for TDs
We isolated this class into itself to dig deep into mental ray internals, one day focusing on rendering algorithms and techniques, and the next day focusing on memory usage.