Does anyone have compiled shaders for xsi implementing the mental ray physics shader library (i.e. DGS material and Physical light)? I don't have access to the xsi 2 SDK, and wonnder if anyone has played around with the shader wizard yet...
Does anyone have compiled shaders for xsi implementing the mental ray physics shader library (i.e. DGS material and Physical light)? I don't have access to the xsi 2 SDK, and wonnder if anyone has played around with the shader wizard yet...