Hi guys,
Is it possible to replace an existing mesh in motionbuilder with an updated one? To cut a long story short, I already have a fully characterised model, control rigged, with various effectors set up. I've now recieved a new mesh that deforms differently, & just want to replace the old with the new. There has been no change to the hierachy. It would be a five minute task in maya ( using using like comet) but I cant seem to find any way of doing it in MB.
If not, is it possible to transfer the control rig ( inc effectors, etc) to a new model so I dont have to do everything again? I know I can export the character template, but I'm assuming this wont transfer the various connections that have been set-up in the schematic view.
any help would be great, I'm out of ideas
created
Feb '09
last reply
Oct '09
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