I've got an issue with the mirroring skin weight tool. I've got a poly char- symettrical, in the bind pose, with a mirrored skeleton, and I'm trying to get the skin weights mirrored. I tried mirroring the weights on the feet (I've got the mesh split up and working as a wrap deformer) and it worked perfectly. However on the torso and leg section, the weights change drastically on both halves. I use the exact same settings as I did on the feet (same mirror axis), any ideas on what might be wrong?