QUOTE(A-Ron @ 06/13/07, 03:40 PM) [snapback]268030[/snapback]
How can I make the render farm ignore a missing map? The material its self doesn't even exist on the computer or anywere, but maybe a piece of geometry has it so thats why its not working. Is there an easy way to find that geometry with the missing texture? Also there is a missing External Dll. that doesn't exist on the computer. I looked in the plug-ins manager and couldn't find it. Its just flat out not on the computer. So both of these files don't exist anywere and I don't need them anyhow. Can I by-pass the error somehow?
Hello,I am a designer and an engineer come from China.
In China ,many people have the some problem just like you.
Fortunately ,I designd two tools can solve this problem.
Here is the links:
VRay Batch Render(use Quiet mode can ignore a missing map)
http://www.scriptspot.com/3ds-max/vray-batch-render
or
Super Material(Use kill missing map can remove the path of the missing maps )
http://www.scriptspot.com/3ds-max/super-material
You can also download them here: www.3ddragon.com
Hopes the two tools can help you.