mixer problem

Hi i have a Big problem with the xsi's mixer.

I have a character with a skeleton animation with only rotation keys on the bones.
i make a clip of this animation .
After than i make another animation of this character with also only rotations keys on the bones and i make another clip.

Now when i mix this 2 clips in the Animation Mixer i have a big problem with the bones rotation: xsi makes an addiction of both rotations and keep on this addiction even when the second clip is over destroying my character.

How can i solve this problem ?

Please i need an answer as soon as possible

Thank you

                                   Fabio                  Wb Graphic    Italy

Try this:

In the mixer toolbar, click on mix-animation mixer properties. Uncheck the 'Normalize' option. When the mixer is set at normalized, it creates an average of two mixed objects values. With the option turned off, two objects values will add to each other to create new animation.

Rotifer