I have a low polygon mesh model all model out, then I smooth it out with geomerty approximation. Can I remove the poly cage? and how do i remove the poly cage? so I can go into the smooth poly pick and pull the the verticies and poly, without having to the useing the poly cage.
I don't have XSI infront of me right now, so I may get the menu names wrong.
Select your cage (keep your geometry approximation for this object at 0)
In modelling, go to Create>Poly.Mesh>Sub-D Now you'll have a seperate object that derives its structure from the polygon cage.
Select the new mesh that is created, and press "Freeze". You do this because this object will dynamically change it's structure/form depending on the polygon cage. Pressing "Freeze" will remove this modelling relation and use the currently formed structure.