Hi all,
I am trying to render a blur stroke against a piece of geometry with gaps. I'd like to render the stroke without alpha to minimize compositing adjustment (so that I'd only see blurring of the geometry and not get any artifacts within the gaps), but when I turn off Modify Alpha the render shows brush stamp circles and white glow, and the geometry is barely visible behind it.. Sure enough the Help says:Turning off Modify Alpha changes the way the color displays...I tried to tweak the stamp size and blur intensity settings all in vain. Is there ANY way to render a blur stroke without alpha then?
thanks!
-vita