Hey everybody,
I posted a head last week and got around to doing some more work on it over the weekend. It's located at http://www.geocities.com/davekstuff/3dstuffhttp://www.geocities.com/davekstuff/3dstuff in the stills section umder the name of monster.jpg
I also created a new head over the weekend (I've gotta' get a life) it's on the same page as the monster pic called goblin.jpg
Let me know what ya' think, thanx.
Great work! (as usual)
yes! those guys are sweet (as usual)
the goblin look like a variation of the monster. Very strong features, very dynamic charactors.
who needs a life when you can create your own world? uhhhhh....that might sound a bit scary;)
Great models!
I have a question tho. I am currently workin on a head to (yah like who isnt or hasnt), but a human one. How do u keep your paramaterization so clean? Do u work with basic planes for the head then subdivide the polys? Ive had to do alot of vertex tweaking to keep my parameters flowing to maintain a smooth surface. For instance, the top of your head models are nice and smooth throughout. Also, how do u know where to add the 3 sided polys and the other types of polys? Can u give some explanation of your workflow?
Thanx
Hey guys,
First of all.... thanks for the kind words. I'm working on the body for the "monster" right now... hopefully I'll be able to post something early next week (I don't get too much time to work except for the weekends).
And second... as far as paramtezation(sp?) goes... it's simply a matter of starting out real rough, defining your edge loops, and blocking in the main shapes then splitting the your poly's in half to to define your shape better. I've taken a bunch of screen shots of the "monster" head as I was making him and was planning on making a tutorial... but.. that's a matter of getting some free time
. I'll post it up here when it's done.
Thanx,
Dave your stuff rocks!!! You should get a better host other than geocities though. Don't sell yourself short.
Now back to your work: I see major progression with your modeling and anatomical observations when comparing your new stuff to one of your earlier images like: "PatchHead.jpg ". Also, rigging and animating that Golem character must have been an intense task. Glad to see you were able to pull it off nicely.
Omg! I thought you were using the geocities free site version with the ads but you weren't !! My mistake.
Disregard what I said earlier.
Thanx man,
I really should move my site to a real server... in fact I plan on it.. just haven't gotten around to it yet ![]()