Mostly Particle/Volumetric Work

I'm new to this board, so I wanted to share some of the R&D stuff I've done as well as a few production pieces.

http://www.3dluvr.com/brandon/anims/
-most animations are Sorrenson compressed .mov

http://www.3dluvr.com/brandon/images/
-most images are .jpg

the nurbshead is the best i

Thanks...I made that a long time ago in response to so many posts entitled "Check out my NURBS head."

Brandon Davis
Lead Janitor
Computer Cafe

Sweeeeeeeeeeet! I liked every thing i saw!
loki

Most awesome! I really admire your ability to make particles behave the way you want. It's always been an uncharted territory for me. Is all that stuff mostly in Max, or some other packages as well. I am asking because I saw a screen shot of one of your works and it was in 3D Studio Max.

Keep up the good work,

Crimson
3D Animator
IMC Productions

Thanks. Actually yes, I did all of that stuff with MAX. It's just good for what I'm doing here, at least compared to the primary tool we use - Lightwave. We just got a seat of Maya Unlimited, so I'm diving into that now.

I really dig particles and volumetric work because, well for most people it seems like uncharted territory, but more realistically it's a constant challenge. I did character animation in TV and games for years and I just wasn't passionate about it the way I am about problem solving and procedural animation.

Brandon Davis
Lead Janitor
Computer Cafe